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Miscellany

  1. #include <a_samp>
  2.  
  3. #if defined FILTERSCRIPT
  4.  
  5. new Text:Clock;
  6. new Text:Date;
  7.  
  8. public OnFilterScriptInit()
  9. {
  10.         print("\n--------------------------------------");
  11.         print("Time and Date v2 by b00m");
  12.         print("--------------------------------------\n");
  13.         return 1;
  14. }
  15.  
  16. public OnGameModeInit()
  17. {
  18.         Clock=TextDrawCreate(549,24, "00:00");
  19.         TextDrawLetterSize(Clock,0.55,2);
  20.         TextDrawFont(Clock,3);
  21.         TextDrawBackgroundColor(Clock,0x000000AA);
  22.         TextDrawSetOutline(Clock,2);
  23.  
  24.         Date=TextDrawCreate(500,3, "01.01.2008");
  25.         TextDrawLetterSize(Date,0.55,2);
  26.         TextDrawFont(Date,3);
  27.         TextDrawBackgroundColor(Date,0x000000AA);
  28.         TextDrawSetOutline(Date,2);
  29.        
  30.         SetTimer("time", 60000, 1); // After one minute you will se real time and date
  31.         return 1;
  32. }
  33.  
  34. public OnGameModeExit()
  35. {
  36.         return 1;
  37. }
  38.  
  39. public time()
  40. {
  41. // HOURS
  42. new hour,minute,second;
  43. gettime(hour,minute,second);
  44. new string[256];
  45. new string2[256];
  46. if (minute <= 9)
  47. {
  48.         format(string,25,"%d:0%d",hour,minute);
  49. }
  50. else
  51. {
  52.         format(string,25,"%d:%d",hour,minute);
  53. }
  54. // DATE
  55. new day,month,year;
  56. getdate(year,month,day);
  57.  
  58. if (day <= 9){
  59. format(string2,25,"0%d.%d.%d",day,month,year);
  60. }
  61. else if (month <= 9 && day >= 9) {
  62. format(string2,25,"%d.0%d.%d",day,month,year);
  63. }
  64. else {
  65. format(string2,25,"%d.%d.%d",day,month,year);
  66. }
  67.  
  68. if (hour == 0){SetWorldTime(0);}
  69. if (hour == 1){SetWorldTime(1);}
  70. if (hour == 2){SetWorldTime(2);}
  71. if (hour == 3){SetWorldTime(3);}
  72. if (hour == 4){SetWorldTime(4);}
  73. if (hour == 5){SetWorldTime(5);}
  74. if (hour == 6){SetWorldTime(6);}
  75. if (hour == 7){SetWorldTime(7);}
  76. if (hour == 8){SetWorldTime(8);}
  77. if (hour == 9){SetWorldTime(9);}
  78. if (hour == 10){SetWorldTime(10);}
  79. if (hour == 11){SetWorldTime(11);}
  80. if (hour == 12){SetWorldTime(12);}
  81. if (hour == 13){SetWorldTime(13);}
  82. if (hour == 14){SetWorldTime(14);}
  83. if (hour == 15){SetWorldTime(15);}
  84. if (hour == 16){SetWorldTime(16);}
  85. if (hour == 17){SetWorldTime(17);}
  86. if (hour == 18){SetWorldTime(18);}
  87. if (hour == 19){SetWorldTime(19);}
  88. if (hour == 20){SetWorldTime(20);}
  89. if (hour == 21){SetWorldTime(21);}
  90. if (hour == 22){SetWorldTime(22);}
  91. if (hour == 23){SetWorldTime(23);}
  92. if (hour == 24){SetWorldTime(24);}
  93.  
  94.  
  95. for(new i=0;i<MAX_PLAYERS;i++)
  96. {
  97.         TextDrawHideForPlayer(i,Clock);
  98.         TextDrawHideForPlayer(i,Date);
  99.  
  100.         TextDrawSetString(Clock,string);
  101.         TextDrawSetString(Datum,string2);
  102.  
  103.         TextDrawShowForPlayer(i,Clock);
  104.         TextDrawShowForPlayer(i,Date);
  105. }
  106. return 1;
  107. }
  108.  
  109. public OnPlayerSpawn(playerid)
  110. {
  111.         TextDrawShowForPlayer(playerid,Clock);
  112.         TextDrawShowForPlayer(playerid,Datum);
  113. }
  114. #endif

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